I created this digital game for learning prototype for ISLT 7384: Designing Digital Games for Learning at the University of Missouri. 

Game Description

Dozens of students gather at the quad to protest the university’s latest tuition increase. “We can’t pay for our books!” One bellows in a sing-song voice through a megaphone.

“Guess this school is just for looks.” The rest shout back angrily. Bystanders stop and join in. 

Costs just keep going up with no relief in sight. Students pass on buying textbooks—and they cannot complete the required readings and assignments. And then the university’s Center for Teaching and Learning provides a solution.

Open educational resources (OER).

As OER become a more viable and recognized resource for teaching and learning, educators can use the six CC licenses to publish their own course materials—saving students money as well as creating a community of teaching and learning. In Open to Learn: An OER Publishing Game, you play as Chris, a librarian with the Center who evaluates the proposed publications of faculty, staff, and students at the university. If successful, the Center will gain support to expand the OER initiative for the university. 

Using only the information shared for the publishing request, you race against impending deadlines and demands to accurately choose the best CC license—before time runs out!